![]() Is the XML for the heavy cannon unlocked. If you want to unlock say, the heavy cannon (ID 49) you'll have to count to position 49 from the left, then flip the bit to 1, then change that binary to its integer representation.Ġ0000000 00000000 00000000 00000000 00000000 00000000 01000000īut because these values are flipped into number form, 01000000 becomes 00000010, or 2 Set in a vast open archipelago, Carrier Command: Gaea Mission brings a breathtaking combination of action game and strategy elements As a result of a catastrophic war between the United Earth Coalition. Or 00000000 00000000 00000000 00000000 00000000 00000000 01000000 for having none enabled From the creators of the award-winning Arma tactical military shooter series comes a next-gen re-imagination of a groundbreaking 80s classic. this one is a little more confusing, as the format is binary, the blueprint unlocks work by laying out in binary each item ID sequentially over 7 bytes (or a total of 56 bits for binary on/off status) ![]() Find your team section again and this time look at the `unlocked_blueprints` sectionģ. Start a new game and save right after the pod opens or you appear on the carrier (same as above)Ģ. Almost through painting and the first stage of weathering. Click on Dock All to stop all commands and return all Fighters back into your Carrier. Went a little rail gun crazy this time r/HardspaceShipbreaker Over the long weekend, I made some serious progress on my Gecko Heavy Cargo. I'll put an item reference at the end of the thread.ġ. Click on one of the Buttons to start a command. There will be a `quantities` section for this tile, this is the warehouse materials inventory, to edit it by adding an entry that looks like `` for each item you want, where "I" is the item ID and the "q" is the amount. go into the `tiles` section (this is the list of all islands and their settings) and find the only tile that has your team under `team_control`Ĥ. Find your team ID by going into the `teams` section of your save and finding the only entry that has `is_ai_controlled="false"`ģ. Start a new game and save right after the pod opens or you appear on the carrierĢ. Some more about blueprints and starting materials:ġ. Besides the tip about disabling the enemy carrier: It almost doesn't matter what you're driving-a brigantine in Sea of Thieves, an SSN in dangerous waters, a starship in Artemis, if it lets a group of people work together to operate a vehicle.
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